Pathfinder: The Behavioural and Motivational Effects of Collectibles in Gamified Software Training
Published in Proceedings of the ACM on Human-Computer Interaction, 2021
Recommended citation: Tim Nagl{\'e}, Scott Bateman, Max Birk, "Pathfinder: The Behavioural and Motivational Effects of Collectibles in Gamified Software Training." Proceedings of the ACM on Human-Computer Interaction, 2021.
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