Why players use pings and annotations in Dota 2

Published in In the proceedings of Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Recommended citation: Jason Wuertz, Scott Bateman, Anthony Tang, "Why players use pings and annotations in Dota 2." In the proceedings of Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017.

Use Google Scholar for full citation